PT-2020-18891 · Valve · Game Networking Sockets
Eyal Itkin
·
Published
2020-11-18
·
Updated
2022-10-21
·
CVE-2020-6016
CVSS v2.0
10
Critical
| Vector | AV:N/AC:L/Au:N/C:C/I:C/A:C |
Name of the Vulnerable Software and Affected Versions
Valve's Game Networking Sockets versions prior to v1.2.0
Description
The issue arises from the improper handling of unreliable segments with negative offsets in the
SNP ReceiveUnreliableSegment() function, leading to a Heap-Based Buffer Underflow. This results in the free() of memory not allocated from the heap, causing memory corruption and potentially allowing for remote code execution.Recommendations
For versions prior to v1.2.0, update to version v1.2.0 or later to resolve the issue. As a temporary workaround, consider restricting the use of the
SNP ReceiveUnreliableSegment() function until a patch is available.Exploit
Fix
Memory Corruption
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Related Identifiers
Affected Products
Game Networking Sockets