PT-2021-17150 · Unknown+4 · Godot Engine+4
Hpvb
·
Published
2021-02-08
·
Updated
2025-06-18
·
CVE-2021-26825
CVSS v3.1
7.8
High
| Vector | AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H |
Name of the Vulnerable Software and Affected Versions:
Godot Engine versions up to v3.2
Description:
An integer overflow issue exists in the Godot Engine that can be triggered when loading specially crafted .TGA image files. The issue is located in the
ImageLoaderTGA::load image() function and leads to a dynamic stack buffer overflow. Depending on the application context, the attack vector can be local or remote, potentially resulting in code execution and/or system crash.Recommendations:
For Godot Engine versions up to v3.2, consider disabling the
ImageLoaderTGA::load image() function when loading .TGA image files to minimize the risk of exploitation until a patch is available. Restrict the loading of .TGA files from untrusted sources to reduce the risk of remote attacks. At the moment, there is no information about a newer version that contains a fix for this vulnerability.Integer Overflow
Found an issue in the description? Have something to add? Feel free to write us 👾
Weakness Enumeration
Related Identifiers
Affected Products
Alt Linux
Debian
Godot Engine
Linuxmint
Ubuntu